quarta-feira, 5 de março de 2008

GAMES - King of Fighters XII will be designed and painted all the hand

Game wants to be as fine example of the games the fight 2D

Masaaki Kukino, producer of the game King of Fighters XII, detailed interview on the site Kotaku the delicate process of creating animations of the game. "The game is 100% designed the hand. Ni cell shading in The King of Fighters XII."

Masaaki Kukino, producer of the game King of Fighters XII, detailed interview on the site Kotaku the delicate process of creating animations of the game. "The game is 100% designed the hand. Ni cell shading in The King of Fighters XII."

What does this mean? That SNK want the game to fight more beautiful 2D already done. See only the trabalheira: the characters were fully modeled in 3D, after its 2D animation to the past, to give them the depth of movement. Since then, artists hired by the developer pintaram the animations manually, frame to frame, with the use of tablet. The same feature was used in the scenarios.

"Every inch of the screen will take small personal touches. Wanted to give the game a look that seemed out of fiction or animês," concluded Kukino.

The game will at the beginning of 2009 for the PlayStation 3 and Xbox 360.

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